﻿using System;
using System.Collections.Generic;

using Microsoft.Xna.Framework;

using FarseerPhysics.Dynamics;

using ZoeEngine.Framework;

namespace ZoeEngine.Components.Physics
{
    public abstract class BaseSpatialComponent : EntityComponent
    {
        public abstract Vector2 Position { get; set; }
        public abstract float Rotation { get; set; }
        public abstract Vector2 Velocity { get; set; }
    }
}
